Open the custom_block_behavior_pack folder, and create a text file.Create a folder and name it custom_block_behavior_pack.Open the development_behavior_packs folder.In File Explorer, navigate to the com.mojang folder.We'll begin by creating a behavior pack for the custom block: Small customizations like this can make a block feel more unique to players. Let's create a custom die block with six different sides that is a different color in hand. While it is recommended to complete this tutorial before moving forward, there is also a tutorial on using components called Advanced Custom Blocks. We will be using blocks.json to specify the visual properties of the block, and we will not be using any components. In this tutorial, however, we will be making a fairly simple custom block. That's why blocks.json becomes optional once you start relying on behavior packs more heavily. Note: If components are given in the behavior pack to control the visual properties of a block, they will override the visual properties specified for that block in the blocks.json file. Components can also control some visual elements such as geometry, materials, render methods, and lighting. json file that specifies components that give a block specific behaviors such as friction, flammability, desctructibility, and more. Imagine that the behavior pack contains all of the information about a block's behavior. Here is the file structure we'll follow for this tutorial: You will be making changes in both a resource pack and a behavior pack to get custom looks and behavior for each custom block you will be creating. We even have a video for you to follow if that's your preference!
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